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"Why 28% of New App Store Apps Are Built with Flutter"
Did you know that 28% of apps going live on the App Store today are built using Flutter? This statistic from Apptopia shows just how much Flutter has disrupted the app development world. It’s not just another framework—it’s becoming the backbone of modern mobile app development.
What’s driving this growth? The answer lies in Flutter’s core offering: one codebase for two platforms. Developers no longer need to write separate apps for Android and iOS. Flutter bridges the gap, saving time, effort, and resources while delivering high-performance, native-like apps.
For many developers, Flutter’s simplicity is its charm. It uses Dart, a language designed for speed and efficiency, and its widget-based approach makes building and customizing UI seamless. And the hot reload feature? A lifesaver. It lets you see changes instantly, slashing development time.
The 28% share isn’t just a number; it’s a sign of a shift in how apps are being built. Developers are choosing Flutter for its flexibility, its efficiency, and its ability to meet the demands of modern users.
Understanding Flutter's 28% App Store Market Share Flutter Entertainment, especially through its popular FanDuel brand, has carved out a remarkable niche in the sports betting and online casino world, not just in the United States, but on a global scale. With the company experiencing rapid growth—especially within the U.S. market—it's becoming increasingly evident that Flutter is strategically positioned to scoop up even more market share, particularly when it comes to app stores. The Significance of a 28% Market Share When we look at Flutter holding a 28% market share in the App Store for sports betting apps, it’s clear that they’ve secured a strong foothold in a highly competitive landscape. Brand loyalty and user engagement are everything in this industry, and this significant market share indicates that a sizeable portion of bettors have chosen Flutter’s apps over others. This preference may stem from superior features, enticing promotions, or an overall better user experience. Competitive Landscape A 28% market share means Flutter is a serious contender in the app marketplace, standing tall alongside competitors like DraftKings and numerous regional sportsbooks. This advantageous position enables Flutter to make the most of its brand visibility and amplify its marketing strategies, creating a wave of momentum for further growth. User Engagement and Customer Retention With such a substantial portion of the market, Flutter likely boasts a robust user base, resulting in higher average monthly players (AMPs). This not only fuels a wealth of data on user preferences but also enhances app functionality and fosters customer loyalty, making it easier to keep players engaged over the long term. Revenue Potential An impressive app store market share usually translates to increased revenue. More downloads and active users mean more bets being placed, contributing to the gaming revenue that Flutter relies on for continued success. Future Growth Opportunities Flutter isn’t resting on its laurels. Plans to expand into new markets, such as Brazil and Alberta, present exciting opportunities. These ventures can further inflate its app store market share as Flutter attracts a diverse array of players from different regions. The Role of Partnerships and Marketing To solidify and grow this 28% market share, Flutter may need to channel resources into marketing campaigns, strategic partnerships, and continuous innovations within their mobile apps. These efforts will enhance the user experience and help attract new bettors amid fierce competition. Navigating the Regulatory Landscape Another factor that could influence Flutter's app store market share is the varying regulatory environments of different states and countries. As more regions legalize sports betting, Flutter could seize the chance to boost its market presence even further. Conclusion In wrapping up, Flutter's impressive 28% market share in the app store signals not only a robust competitive position in the online sports betting arena but also exposes a wealth of growth opportunities ahead. As the company focuses on enhancing user engagement and seeks opportunities for expansion, sustaining this strong market share will be crucial to its ongoing success in this dynamic industry.
Source - Apptopia and Flutter - https://www.youtube.com/live/AEXIrThTgb0?si=A0SrS-Af2w_lLuA4&t=3526
In this article we compile python pygame code to android apk using p4a (python for android) and buildozer
Pygame Car game source code on github and compile apk link check out for testing
Step 1 -
Here we need to load audio and images or assests file with obsolute path then it will correctly load on android , if your game using any assets file then do this as below example
# your imports
import os
img = os.path.abspath('path/to/img')
audiofile = os.path.abspath('path/to/wavfile')
screen.blit(img, obj_loc)
mixer.music.load(audiofile)
Use os.path.abspath(args) method to load assets file in game
Step 2 -
Also make your game responsive that fits on mobile phone screen height width if needed
And make sure your main code file name is main.py, Everything is ready to compile,
Compile it where you want ie Google colab or Github action or on local computer.
In this article we will use google colab now
Extra - You can use kivy and Pyjnius code too in pygame code to access android api like gyro, storage and more
also you can use all pypi module that work with p4a in your game
Step 3 -
Click on this link - https://colab.research.google.com/drive/16wji2BWd5HHlp7eNqBBcZONCxxCzV-jy?usp=sharing and this link open online google workspace for you, which have all neccesory command are written, click on file icon to upload game code on it as example given below
Step 4 -
Click on upload icon to upload source code as example given below
Step 5 -
Now run each cell command one by one (ctrl+enter or click on square bracke`[ ]`)) which are shown in image given below
Step 6 -
Click on Buildozer init command this will generate buildozer.spec file which used to mention app name, app icon, android permissions, and modules more (explore this file yourself)
Generated buildozer.spec file, customize it or play with it
Include file extention name that you are using in code
for example text file is .txt and audio file .wav (or any other that are not here mentioned) which are not listed on source.include_exts line number 16 buildozer.spec file
example -
# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas,wav,txt
Include pip moduls that used in code if you're using any extra module,
These moduls and their version are needed to compile successfully code please add this in line number 40 buildozer.spec file in requirements fields
python3==3.10.12,kivy==2.3.0,pyjnius==1.5.0,hostpython3==3.10.12,pygame
example -
# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3==3.10.12,kivy==2.3.0,pyjnius==1.5.0,hostpython3==3.10.12,pygame
Step 7-
Run final command buildozer android debug
Enter y and now further this will ask you to accept google license, accept these and this process will take 15 to 30 minute for first time to compile
*sometimes colab page may become upresponsive which is normal you can leave it come back some time later
After successful compilation apk file will be produced in bin directory
Step 8 -
Download the apk and install on android device, and if it crashes then use adb tool to debug it and fix and compile again
Your Pygame will be successfully compiled for Android apk (in distributable form)
Hope it helps you to bring your game on android
Happy coding
Contact me at wishrohitv@outlook.com
Tags -
online py to apk converter
suggetions -
Source code of this notebook code - https://github.com/wishrohitv/google-colab-for-kivy
Step 1 - Click this link https://colab.research.google.com/drive/16wji2BWd5HHlp7eNqBBcZONCxxCzV-jy?usp=sharing to open your own Colab cell
Step 2 - Upload your Source code on google colab
Step 4 - Now run the command
buildozer init
This command will generate buildozer.spec file which is used to mention app name,icons and pip modules which used and app version and more
Step 5 - Explore this file with yourself and modify it as required
Step 6 - Now everything is ready to compile kivy code to android app
run this final command
buildozer -v android debug
Step 7 - Enter y and now further this will ask you to accept google license, accept these and this process will take 15 to 30 minute for first time to compile
After successful compilation apk file will be produced in bin directory
Step 8 - Download the apk and install on android device, and if it crashes then use adb tool to debug it and fix and compile again
Hope it will helps, Thank you and give us feedback;